Mod: WeaponRecoilAuto for Grand Theft Auto: San Andreas

Version: 2.6

Description: This CLEO script allows you to have recoil for your weapons while firing them, based on their accuracy and other optional modifiers based on conditions such as Weapon Length, Weapon Fire Type, Weapon Animation Group, and Weapon ID. The recoil value for each weapon is adjusted dynamically, so each weapon feels different, along with decreasing if the player is not moving and/or crouching/ducking. Although there is an option for manual settings. This means that you can have different recoil values for different weapons. As to how recoil values are defined, take a look at cleo\WeaponRecoilAuto.ini. You may message me if you need any help.

Credits: HzanRsxa2959, with help from http://ugbase.eu/index.php?threads/snippet-aim-at-position.14588/